Moving-day

Moving-day is a short film previsualisation piece, following the perspective of a young child as their world is boxed up in front of them.
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There is no dramatic underlying story of why they're moving, but simply following the child as they observe what's around them.
{Final Video}
During this project I was responsible for animation, cameras and lighting.
During the creation I was responsible for creating the scene, lighting and cameras. Additionally, I had considered using resources such as mixamo for additional animations (didn't get to use that much though since the bulk of the animation focusses upon a leaf)
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During this project I tried to review the animation in its (then) current state on full-screen to ensure the camera movement/speed made sense of the shot.


Unreal engine layout of the traveller

A quickly sketched out diagram used during use of the suit. It was to illustrate the rough location of the various wires and sensors when suiting-up.


Moving-day initially started from a study from the opening shot of Forrest Gump that had used a feather as a focal point. In turn I had decided to used a leaf dancing in the wind since I wanted to incorporate the imagery associated with the changing of seasons, as to reflect the approaching new chapter of the child's story.